If you have already come across Zoom, then you’ve probably heard them make bold claims about their technology like this one for example: Jitsi founder Emil Ivov recently mentioned in an interview that, in spite of their repeated claims, he hadn’t actually seen Zoom do anything better than WebRTC with regard to quality and video transport. Without proof some […]
open-source video conferencing
At Jitsi, we believe every video chat should look and sound amazing, between two people or 200. Whether you want to build your own massively multi-user video conference client, or use ours, all our tools are 100% free, open source, and WebRTC compatible.
We announced our new geographical bridge cascading feature that helps to scale Jitsi Meet instances while minimizing latency between your conference participants. We have had a lot of questions on how this works, so Boris gave a review of how this works at the start of this week’s Community Call. We edited out just […]
Real-time communication is a tricky business, and large scale video conferencing is especially so. There are many things that can be done to improve user experience but they get harder and harder as you go through the list. Bridge cascading, which we’ll explain shortly, is on the hardest end of this list! Traditionally in a video calling […]
We recently blogged bout Google Summer of Code 2018 and the 3 projects which finished successfully. Today we are going to talk about one of those projects: Jitsi Meet Electron, or the Jitsi Meet desktop app, as we release version 1.0.0. The project had existed for a (long) while, but it was really basic. Just […]
Meetings are often hard to manage without the help of a calendar app which is why we are very happy to announce Jitsi Meet’s latest feature: the ability to connect your Google or Microsoft calendar account: Once you are done with the configuration, you will see all your events on Jitsi Meet’s homepage (e.g., meet.jit.si). […]
It’s been a while since we have last written about our mobile apps. We have been busy improving them, and now that 1.18 is available for Android and iOS, let’s talk about the release! This release had 2 main focus areas: one key feature and performance. Of course we fixed bugs, but you already expected that […]